CyberFair Project ID: 7786

Close this Window

NOTE: Due to URL changes, some links may no longer be valid.

International Schools CyberFair Project Narrative
Title: Tainan and in antiquity Heritage
Category: 5. Local Attractions (Natural and Man-Made)
URL: http://librarywork.taiwanschoolnet.org/gsh2014/gsh7786/index.htm
Bibliography: https://googledrive.com/host/0BzX2taY92MOuSzZnVnJhemU1YW8/index.htm

School: Annan District, Tainan Heshun Junior High School
    Tainan, Tainan, Taiwan

6 students, ages 13~16 worked together to complete this CyberFair project on March 20, 2014. They have participated in CyberFair in the following year(s): 2013

Classes and Teachers: Tienhsi Chuang,Sijie Zhang,Wang Yanhui / Ting Wei Zhang,Wei Xun Zhang,Zhi Jia Wang,Gwan Qian Tu,Jia Yu Wu

E-Mail contact:

Our School's Web Site: http://www.hsjh.tn.edu.tw/2008web/

Project Overview

1. Description of Our Community

Today we see the history of Taiwan all are on display in the Museum of History in Taiwan, the museum is filled with strong historical flavor as well as new technology, not Siban Ban exhibitions, but with creative ways to present the history of Taiwan. We felt like it, formed a seven-member team to participate in 2014 Cyberfair and 'Tainan and in Heritage antiquity' is to be presented to the website on the topic of Taiwan History!

2. Summary of Our Project

In the Museum of History of the band, in many people's minds, is a lonely place, but it is actually a combination of history, culture and art of the palace now, in this little corner, just turn the corner, you can find all the relevant history things, but also be able to use the tablet PC E-learning, now follow in our footsteps, explore historic attractions along the antiquity of it!

3. Our Computer and Internet Access

A. Percentage of students using the Internet at home:21-50%

B. Number of workstations with Internet access in the classroom:4-6

C. Connection speed used in the classroom:dedicated connection

D. Number of years our classroom has been connected to the Internet:2-3

E. Additional comments concerning your computer and/or Internet access (Optional):

Switch Hud for the network backbone (100MB ยข 10MB), the school uses a two-stage enterprise-level network architecture planning.

4. Problems We Had To Overcome

Whether to join together to find the net before the game industry will be enthusiastic participation of the students? How to say clothes?

Most students are once again want to participate, but there are other students want us to participate in the competition.

5. Our Project Sound Bite

Although the process is difficult, but it is also a valuable experience, but also learn in this game did not write many books, some of the things we really want to do it in order to understand, in this long process of learning from ignorance to understanding, learned from the familiar, we can help each other to make the feelings more intense, although sometimes because of differences of opinion from a small dispute, but finally able to accommodate each other, accept each other, different voices, although race has ended, but I know it will become a good memory.

6. How did your activities and research for this CyberFair Project support standards, required coursework and curriculum standards?

History, heritage museum inside each contain the story of its history, we can learn by visiting museums and bitterness story predecessors. Science and Life Technology, museum combines QR code technology, as long as you have a smartphone, tablet PC, all you can scan, we can watch the story of the artifacts on the site after scanning. Integrated activities, with these historical relics, we can learn a lot of things we should not do inhuman, the implications can be learned from the museum setting.

Top
Project Elements

1) What information tools & technologies did you used to complete your CyberFair project?

Digital cameras, digital DV Computer Recorder Flash Drive Phone, cell phone Scanner Computer Software Series Web design reference

2) In what ways did you act as "ambassadors" and spokespersons for your CyberFair project both on-line and in person.

They tell to us: Taking advantage of a holiday with the whole family together here to do leisure activities is also good, the environment here is really great!

3) What has been the impact of your project on your community?

Today we see the history of Taiwan all are on display in the Museum of History in Taiwan, the museum is filled with strong historical flavor as well as new technology, not Siban Ban exhibitions, but with creative ways to present the history of Taiwan. We felt like it, formed a seven-member team to participate in 2014 Cyberfair and 'Tainan and in Heritage antiquity' is to be presented to the website on the topic of Taiwan History!

4) How did your project involve other members of your community as helpers and volunteers?

In the Museum of History of the band, in many people's minds, is a lonely place, but it is actually a combination of history, culture and art of the palace now, in this little corner, just turn the corner, you can find all the relevant history things, but also be able to use the tablet PC E-learning, now follow in our footsteps, explore historic attractions along the antiquity of it!

5) Discoveries, Lessons and Surprises (Optional)

I participated in this tournament in the middle of the difficulties encountered in high school to a lot of things not go to school textbooks. The reason why we would choose History as theme because we would like to promote the historical importance of this activity by the game, let everyone know that the contact is not difficult history, history is that we come out, have a history only in the future.

I participated in this tournament in the middle of the difficulties encountered in high school to a lot of things not go to school textbooks . The reason why we would choose History as theme because we would like to promote the historical importance of this activity by the game , let everyone know that the contact is not difficult history , history is that we come out , have a history only in the future.

Top

View our CyberFair Project (Project ID: 7786)

Close this Window